Almost 30 000 copies sold!
Almenarch, an ancient and sovereign city, is trembling. Is she afraid of some humans’ weak ambitions? Cataxak the stranger? Ulnhor the Fallen King? Roch whose heart has rotted from rage?
No. Above all, she dreads her last son, Erkan. A cursed, banished, hated warrior.
An epic tale mixed with a redemption quest, The Kerns of Chronicles offers a vivid universe whose splendors entrance until the last page, thanks to excellent narration.
Tome 1 : The Exil
Tome 2 : The Tears of the Desert
Tome 3 : Resurrections
Releases: October 2013 - 2015
Format: 14x21cm
Sales: 30k
Paperbacks publishers interest: Rights sold
Trilogy
Multiple references to myths
Passes from fantasy to science-fiction in a formidable twist that redefines the reader's certainties
Book 2
The Tears of the Desert
Sortie : October 2014
Book 3
Resurrections
Sortie : October 2015
Trailer
Feldrik Rivat is born in Thonon-les-Bains in June 1978. Exploring various activities such as comedy, drawing or sculpture, he became archaeologist and draws from this ancient worlds his today's passions.
Aïnhor Eran
God of this world. Reduced to silence but will explain himself. However, when talking to Erkan, each of his explanations is a new lie. After 8000 years, he became master in the art of manipulation. He stays discreet in the first book, almost powerless. He hasn’t the tool to understand what’s going on in this Earth that's supposed to be his.
Roch
He is the Great Guardian, father of the hero. He is a cursed character. He didn’t win the throne of Almenarc’h although he was destined to, he didn’t marry the love of his life and is doomed to lose everything, piece after piece, despite his science of fight and his big heart. He will go to sacrifice himself to avenge the death of his love.
Ulnhor
He is the former king of Almenarc’h, the one who first paid the consequences of Aïnhor Eran silence. Deeply traumatised by the weight of power, he chooses to disappear, leaving the throne empty. But, forty years later in Almenarc’h depths, he has the opportunity to take care of Roch, his son, and to reveal him the city’s secrets.
Telleran
The oldest Wise Warrior still alive and the last to have heard the voice of God. He doesn’t understand the world he lives in anymore. He only wants one thing, to be given the opportunity to go, die and melt in a peaceful lake, far in wild canyon. But before he has to pass on his knowledge. This is the reason why he trains Erkan for the last twenty years, and why, not accepting to see all his work disappear in the unfair Exile of his trainee, he goes after him.
Erkan
The hero. Young man, athletic, dark hair, copper skin as every Almenareans. He is quite dark and melancholic. The power he holds overtakes him and he would like to be rid of it to live a normal life. But his conscience makes him abide his duties and responsibilities. However, his path is winding. In the first book, he is amnesiac. A necessary disability to limit the vastness of his power. He is always angry and rejecting the situation. Because he feels it, the core eludes him, always.
Cataxak
The darkest character of the story. He is evil incarnated, but a clever one. There is a reason to his existence, this is an evil based on the burning desire of revenge. He is from Saham, he is a Black Priest, the most powerful of this caste. His goal his take back the energy taken from Saham by Aïnhor Eran. In order to make this happen, he infiltrates Almenarc’h and becomes a close counselor to the king.
Siham
The parts played by the women in the story are essential, however small.
Siham is Roch’s wife and Erkan’s mother. Healer, mutilated since the beginning of the book by Cataxak who punctured her eyes for she is to never see the truth again. She becomes the narrator. Each night, after living once more her torture, she enters the lives of one or several characters without knowing how.
Awana
The most disturbing character of the story. Her real purpose isn’t understood till the end of book 3. She is the key to the Kerns. Everything depends on her. Her goal is to see Ayyub Ali Šhå redeem himself and donate her his redemption. She is programmed for it. She is an artificial intelligence made flesh and bones, host to the genome that allows her to interact naturally with the Šhå and have access to the memory of water. Her abilities are infinite, so much that she can’t feel like a woman. Obviously so as she misses a soul.
In the book, she also is the one character from which we don’t have the point of view.
Since her childhood she follows the threads of all possible, aiming at the ones that take part of her quest. Of all, she only selects the one that lead her to her ultimate goal.
The story
A man, a cursed hero, is condemned since 8 000 years to be reincarnated again and again to pay the fault he made. He discovered in the 21st century the way to use the elementary particle and through it to materialise and dematerialise all matter surrounding us thus setting us free from a lot of natural laws. The civil and military applications are huge. His own son, and associate, diverts the invention for his benefit, considering that mankind will never be wise enough to have a responsible use of it. He decides to be a new God as “God doesn’t exist, as well as create him”. The son destroys all civilisations (the operation Great Oblivion), stalks everyone with still an ancestral knowledge, and make himself the only witness of these now dead times. Then he builds everything back, taking care to freeze evolution at the end of antiquity, early Middle Ages. He trains an elite among men, in order to convey some of his knowledge and be able to keep evolution under control.
Erkan, the lead character, is the last reincarnation of this cursed hero. Through his quest, he will dive in time’s remnants and lost civilisations, until he discovers what the fault he is responsible for is, and redeems himself.
The first to make the fault, the scientist, was called Ayyub Ali Šhå. He was aware of his responsibility and did everything he could at the end of his life to plan his redeeming. For the following millenia, his wish will become a curse, where our character won’t be able to move an inch without dreadful consequences. Ayyub most important piece is Awana, a woman created in a lab in order for her to be able to interact with the natural Šhå. This woman will live through time, projecting every future possible, only to keep one, the one that will allow the last reincarnation of Ayyub to pay for his fault.
The narration
The particularity of this book is to have multiple points of view written in the first person. each chapter a new narrator speaks from his own point of view, his way to think, style, vocabulary and personality. each book has about six main narrators. This choice of narration plays its part in the story that is revealed at the end.
Book 1, The Exil
Almenarc’h is a city with two faces. For the average people, this is one of the most flourishing city of this word, with no matching diplomatic and military power elsewhere. But for a few men, she is much more. She is the bridge to the power of God on Earth. Built by Him, peoples by Him, she is the head of the occult circles of Almenarc’h, a group of erudite, depositary of His knowledge. Several castes depend on each other, until le last one, the one of the Wise Warriors. Men who have to themselves alone the power to tip the scales of any war, to lift mountains or destroy whole civilisation in their entirety. They are the fist of God on Earth.
For millennia, these Wise Warriors receive their orders from God himself, until the day he became utterly silent. At the same time, a wave of Saham Hordes, the enemy of always, disfigure half of the world. Almenarc’h is twice damaged: the silence and the weight of a heavy duty, having sacrificed entire kingdoms to savage her own existence.
The action takes place forty years after these events. Erkan, the last incarnation of the cursed soul, born in Almenarc’h, is trained since childhood to be part of this ultimate circle, to become a Wise Warrior. However, he fails his last test. The sanction to this failure is Exile. But not a common one: to keep the secrets of the city and her dark knowledges safe, Erkan has to breathe the fumes of the plant of oblivion and become amnesiac.
Erkan wakes up at the far end of the world, in an unknown place, with no memory and killers after him. A perilous flight doubled with a quest for his origins begins and throws him deeper and deeper in a past that defies the sole borders of his existence.
He is guided by the mysterious and beautiful Awana in a journey that will lead him in Saham, where at the end of a tournament, he will become king. The goal for him was only to recover a stone, Almenkaraï, which occult purpose is to stock a colossal amount of Šhå. God already used this jewel in the past to destroy the Ancient Saham and redirect the taken Šhå to build Almenarc’h. Awana wants to keep God out of his power on Earth and despoil Him of this resource: the cumulated Šhå of the Ancient Saham and Almenarc’h’s, meaning 8000 years of evolution and build-up.
Erkan will go back to Almenarc’h with the stone to destroy her, and closes the loop.
SETTINGS
The action takes place on Earth, at the end of the Antiquity Early Middle-Ages, in a world of men (without elves or dwarves) and quite realistic (the created fauna is reduced to a white elephant with red tusks, a black wildcat that feed on the vital essence of its prey, some plants or animals are modified by Šhåmans, like a tree made of a rocky wood or steely lianas). Magic is unknown to most and only shared among an occult elite. A huge place is for natural settings.
As it is for odyssey, characters are led to travel and they pass by mountains (glaciers, alpine forests, peaks), great wall (a classic in mankind history), deserts (rocks, sand, crying spirits). They arrive in oases and landscapes like North Africa or the fertile crescent, with cities and fortresses made of mud (think about the Oued Drâa in Marocco). Other scenes are closer to the sea, in coastal cities looking like the Greek coast, with Mediterranean hills in the background.
(The drawings below are from the author himself)
INSPIRATIONS
There are two main themes: one is medieval and occidental in its codes (Celts and Vikings) the other older and more oriental, like Thousand and One Nights, with desert, Persian, Sumerian and Babylonian civilisations.
The Book
Gallery
Characters
Summary
References
Settings
The Kerns Chronicles